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I think players who will excell on this map could be Gradient, J33 and maybe some other scrub who can´t micro for shit but can play deadcard for 2 hours before finishing you off with mass chippos.
But I think when I created this map, I gave the edge to ne and und air units since they are always crying about being the weakest race in the game, but fail to acknowledge that they have probably won most FML championships.
QuoteI think players who will excell on this map could be Gradient, J33 and maybe some other scrub who can´t micro for shit but can play deadcard for 2 hours before finishing you off with mass chippos.Don't talk about mog like that :(QuoteBut I think when I created this map, I gave the edge to ne and und air units since they are always crying about being the weakest race in the game, but fail to acknowledge that they have probably won most FML championships.Well, undead winning 4/23 is far less than human winning 10/23, and even elf winning 6/23. NICE TRY BUDDY
Greenville Woods v1 by Mr.HenciThis one is kinda boring but good looking. Creeps are totally imbalanced. Natural is uncreepable for ud/orc at t1 and too ez for elf. Shops only range creeps, can be creeped by solo BM, lab creeps give +2 tome, wtf. Creeps must be reworked.
Quote from: DV- on January 02, 2017, 05:30:34 pmGreenville Woods v1 by Mr.HenciThis one is kinda boring but good looking. Creeps are totally imbalanced. Natural is uncreepable for ud/orc at t1 and too ez for elf. Shops only range creeps, can be creeped by solo BM, lab creeps give +2 tome, wtf. Creeps must be reworked.Thanks for the feedback, I really appreciate it. I will look on the creeps, but I must ask you. Do you think it is possible to change the boringness or this layout simply doesn't have future. Just asking