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OR we could play on the TFT version of LT, that already contains a tavern!
says the guy who create thunderlake tavern!(but yeah I see your point)
Or we could just not play lost temple or put it in the map pool because its extremely unbalanced map in general. There is a reason every league took it out of the map pool.If you need examples: The chokes at the entrances make it impossible for undead to push into a towered orc/human base, the health fountain has far greater usefulness for orc and Human players. The map has 2 corner goldmines that are much more easily accessible by 2 players depending on spawns then the other 2 players.Wetlands, and Deathrose have plenty of votes lets stop this "lost temple" madness
Quote from: ATiBright on May 24, 2012, 01:46:36 pmOr we could just not play lost temple or put it in the map pool because its extremely unbalanced map in general. There is a reason every league took it out of the map pool.If you need examples: The chokes at the entrances make it impossible for undead to push into a towered orc/human base, the health fountain has far greater usefulness for orc and Human players. The map has 2 corner goldmines that are much more easily accessible by 2 players depending on spawns then the other 2 players.Wetlands, and Deathrose have plenty of votes lets stop this "lost temple" madnessLT is "perfectly" balanced in anything else than 1v1, its one of the most balanced 2v2 maps and still in most leagues, only one that I think is more balanced is TM. The reason why its not balanced in 1v1 is because of no taverns for elf(/ud), and how easy it is for orc to creep middle and for human to expo. The 2nd and 3rd one become pretty much irrelevant when there are 4players in the map.
Ya cause wetlands doesnt have a choke point lul.
8 Player Map Choice:1: Market Square2: Twilight Ruins6 Player Map Choice:3: Silverpine Forest4: Monsoon4 Player map Choice:1: DeathRose3: Twisted Meadows"New" Map Choice:7: Spider Falls11: Mur'Gul Oasis