November 21, 2024, 04:54:29 pm

Poll

S13 format:

Conference Mode (S12)
Swiss 4 Rounds (S10)
Conference Swiss
FML A / B (S1-8)
Other (Discuss)

Author Topic: S13 Public Discussion  (Read 14865 times)

0 Members and 2 Guests are viewing this topic.

Offline FML|WorpeX

  • Administrator
  • Super-Blademaster
  • *****
  • Posts: 4069
  • Total likes: 160
  • Crypt Lord King
    • View Profile
  • B.net Account: WorpeX
  • Coins: 100
  • Country: USA
  • Race: Undead
S13 Public Discussion
« on: May 22, 2012, 09:07:59 pm »
So, S12 is over, S11 is over and S10 is over. Now that everything is all fresh in your minds, we need a discussion because S13 is just around the corner.

Feel free to say everything here: What you want to see more of, what you want to see less of, what you don't like and what you love.

I made a poll so us admins can get an idea of what you guys want to see as the S13 format. Remember, this is not an official poll so if the top result doesn't end up as the format for the season, don't be too heartbroken. However, it is likely that it will be.

Discuss!

Offline FML|Renaud

  • Administrator
  • Super-Blademaster
  • *****
  • Posts: 4857
  • Total likes: 61
  • ex King of FFA
    • View Profile
  • B.net Account: FML_Renaud
  • Coins: 100
  • Country: Canada
  • Race: Night Elf
Re: S13 Public Discussion
« Reply #1 on: May 22, 2012, 09:11:22 pm »
for those who where not around for s1-8
16 players, everyone matches everyone at least once
("top" player in fml A, rest in fml B; top being either players who ranked high in the previous season, or someone who won a qualifier game)

Offline FML|Mage

  • FML Bets Season 1 Winner
  • Administrator
  • Super-Blademaster
  • *****
  • Posts: 4166
  • Total likes: 36
    • View Profile
  • B.net Account: practice_mage
  • Coins: 100
  • Country: USA
  • Race: Night Elf
Re: S13 Public Discussion
« Reply #2 on: May 22, 2012, 09:14:39 pm »
Personally I liked S12 quite a bit.  I thought that it was really nice to be able to play with people from the same time zone and it made scheduling quite a bit easier.  That being said I only played 10-12.  I don't know how well this would work, but what about a mix of the earlier seasons and S12.  I was thinking conferences, but everyone plays everyone at least once.  Could this work?
Hi

Offline FML|WorpeX

  • Administrator
  • Super-Blademaster
  • *****
  • Posts: 4069
  • Total likes: 160
  • Crypt Lord King
    • View Profile
  • B.net Account: WorpeX
  • Coins: 100
  • Country: USA
  • Race: Undead
Re: S13 Public Discussion
« Reply #3 on: May 22, 2012, 09:17:22 pm »
Yes it could mage! We were planning on having less players in this season, so we could most definitely do that. 16 players in each conference, 4 rounds, play each other once.

Offline FML|Renaud

  • Administrator
  • Super-Blademaster
  • *****
  • Posts: 4857
  • Total likes: 61
  • ex King of FFA
    • View Profile
  • B.net Account: FML_Renaud
  • Coins: 100
  • Country: Canada
  • Race: Night Elf
Re: S13 Public Discussion
« Reply #4 on: May 22, 2012, 09:20:46 pm »
There is also the question of who makes it to the finals.
We could do like season 12 and have 4 semi finals (16/32 players have a chances, seems like a lot)
or we do like the previous season, and only 2 semi finals (and in this case, top player of every conference auto advances, player with most point decides map, and if it's a tie... who knows!)

Ugri2

  • Guest
Re: S13 Public Discussion
« Reply #5 on: May 22, 2012, 09:36:11 pm »
I voted conference mode as expected :)

Offline FML|Mage

  • FML Bets Season 1 Winner
  • Administrator
  • Super-Blademaster
  • *****
  • Posts: 4166
  • Total likes: 36
    • View Profile
  • B.net Account: practice_mage
  • Coins: 100
  • Country: USA
  • Race: Night Elf
Re: S13 Public Discussion
« Reply #6 on: May 22, 2012, 09:38:11 pm »
This is just an idea that was bouncing around my head, and I'm not even sure I like it haha.  But here it goes (this applies for both divisions, so 2 people auto qualify for finals).

1 Seed qualifies for finals

2,3,4 qualify for semi-finals

5,6,7,8 play a quarter final game.

Top seed picks the map, winner moves on, but admins or community picks the grand final map.  I think this gives an appropriate advantage to those who do well throughout the season but also leaves it open for those who screw up a game to make it, they just have to win more matches.  Like I said, it was just floating around my head but I think it could be interesting and would be curious what others think.  The biggest downside I see is that playoff scheduling could take a bit long.
Hi

Offline ins

  • Grunt
  • **
  • Posts: 73
  • Total likes: 0
    • View Profile
  • B.net Account: i-never-smile
  • Coins: 100
  • Country: USA
  • Race: Night Elf
Re: S13 Public Discussion
« Reply #7 on: May 22, 2012, 10:13:34 pm »
I like the idea of seeding some players higher than others in the playoffs.  I don't know if sending someone all the way to the finals that way is a good idea, but I like the concept of a couple players skipping the quarterfinals.

Offline FML|WorpeX

  • Administrator
  • Super-Blademaster
  • *****
  • Posts: 4069
  • Total likes: 160
  • Crypt Lord King
    • View Profile
  • B.net Account: WorpeX
  • Coins: 100
  • Country: USA
  • Race: Undead
Re: S13 Public Discussion
« Reply #8 on: May 22, 2012, 10:17:51 pm »
I don't really want to do conference again personally cause we're just going to see the same matches as last season for the most part. People will be playing the same people.

Offline ATiBright

  • Shaman
  • ***
  • Posts: 208
  • Total likes: 0
    • View Profile
  • B.net Account: ATi.Bright
  • Country: USA
  • Race: Random
Re: S13 Public Discussion
« Reply #9 on: May 22, 2012, 10:50:11 pm »
I don't want to play eurotrash till late if at all voted conference.

Offline ins

  • Grunt
  • **
  • Posts: 73
  • Total likes: 0
    • View Profile
  • B.net Account: i-never-smile
  • Coins: 100
  • Country: USA
  • Race: Night Elf
Re: S13 Public Discussion
« Reply #10 on: May 23, 2012, 12:47:50 am »
What would Conference Swiss entail?

Offline Redkeekee

  • Tauren
  • ****
  • Posts: 498
  • Total likes: 2
    • View Profile
  • B.net Account: Redkeekee
  • Coins: 100
  • Country: USA
  • Race: Night Elf
Re: S13 Public Discussion
« Reply #11 on: May 23, 2012, 01:12:37 am »
Not really sure what the difference between conference and conference swiss are but yeah I want no hard2scheduleplzthx.  We'll see some of the same people playing each other again but the matches should go much differently with a lower number of higher skilled players, so I don't know that it will be boring.  I mean, the red sox play the yankees every year and nobody seems to care...

I like mage's idea alot actually.  Either it, or a variant of it would be good imo, I like the idea of rewarding those who did well during the season, and extending the playoffs doesn't seem like too big a deal to me, whats the hurry anyway?  More exciting!
:ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne:

:ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne: :ne:

Offline ins

  • Grunt
  • **
  • Posts: 73
  • Total likes: 0
    • View Profile
  • B.net Account: i-never-smile
  • Coins: 100
  • Country: USA
  • Race: Night Elf
Re: S13 Public Discussion
« Reply #12 on: May 23, 2012, 01:34:40 am »
I'm just looking forward to playing some FFAs with people who are:

-Not preteamers
-Not hackers
-Not lossbotting
-Playing for the win
 
AKA not ladder games.

Offline Q-veta

  • Tauren
  • ****
  • Posts: 368
  • Total likes: 3
    • View Profile
  • B.net Account: Jewish.Banker
  • Country: Isreal
  • Race: Human
Re: S13 Public Discussion
« Reply #13 on: May 23, 2012, 02:52:21 am »
I voted for conference mode. Put private chat back in.

kazupi

  • Guest
Re: S13 Public Discussion
« Reply #14 on: May 23, 2012, 03:28:03 am »
I know this has not the highest priority (and that's a good thing) but regarding the community of the League it would be nice if there weren't so many games like over the 200 minute-mark... I know this is actually barly influenceable but a different mappool (including smaller maps) would be at least a start. Although I know that private-chat would make many games shorter, I am still glad that it was removed for S12.
Regards