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Even though PM is a function built into the game that everyone has equal access to, I still believe it makes the game worse (as an interesting point, preteaming is also a function of the game that everyone has equal access to). I think PM is bad for the following reasons:(1)PMing can facilitate preteaming arrangements by allowing those players to privately reconfirm their plans during the game.(2)PMing makes games boring to watch because the players are seemingly acting arbitrarily with no discussion.(3)PMing is frustrating to play again because : (a) When you lose to PMing opponents it's very hard to learn from those losses, as you have no access to information on when and how much they PMed and what they said in PM, even after the game ends. b) it feels as if there was nothing you could have done to prevent it (more on this in the next point).(4)Since you don't know who and when opponents are PMing, one of the most effective counter measures to PM is to use PM yourself, and use it earlier than opponents might use it. This means that in a game where everyone is playing optimally it is likely there will be mass PM, which just goes to amplify the other cons listed here.Those are my 2 cents.
i never use pm, but really dont wanna to ban it...Ps dunno why..
I dont really care at all. Voted no-ban because its fun to get PM teamed 2v1 and lose and rage hard.