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3.20b Delay of MatchThe first map must begin within 10 minutes of the agreed start time. A player who does not show up at this time will forfeit the match unless his opponents are willing to reschedule. Opponents that do not show must be reported to a league admin immediately.If a player requests additional time past 10 minutes, the other players in the match must agree. If this is the case, no penalty points will be given. If a player fails to show for a match he will receive no points for it and will be subbed as per rule 3.20c. 3.20c Players not showing for matchIf any player fails to show up at the agreed start time within 10 minutes, the game will still be played with the remaining players. You may be substituted with another player or a computer set on any difficulty setting. Replacement player guidelines can be found under rule 3.30d.3.20d Players not showing for a match multiple timesIf any player fails to show up at the agreed times within 10 minutes in 2 different instances in the same season, admins will have the right to kick the player from the current season and find a suitable replacement. The player will then be removed from the current season and be barred from the following season as well.
3.40c UnpausingWhen unpausing, players must get verbal indication from each other player that they are ready to resume, with the exception of players that have been away for over 10 minutes as per 3.40b.If a game is unpaused without verbal indication from every player a penalty of -10 points will be fined. This fine may be waved if the player who was not ready and an admin both agree that it did not affect the match.
3.40d Pause ManipulationIf the game is paused there is to be no discussion about the game currently in progress from any players. This includes any forms of manipulation as well as general discussion about the match. Discussion about anything outside from the match is allowed. Players will receive a warning for the first offense. This warning can be given by anyone. Anything past the warning will be a deduction of -10 points per game.
3.50a SettingsFull Observers is set to ON for every match3.50b Removing ObserversOnly an admin may decide to remove an observer. This may include, but is not limited to: excessive ping/lag, interfering with the organization of the game, refusing to comply with the streaming policy and spamming chat.It is a player's right to request a specific observer be removed if they are uncomfortable with their presence. If this is the case, an admin must be notified and they will determine if he/she will be removed. There is no guarantee that said player will be removed and it is up to the discretion of the admin in charge of the match.3.50c Use of !CheckOnly FML administrators are allowed to use the !Check command to discuss with the players of the game. Use of the command by a non-FML admin is grounds for immediate ejection from the match. Continued use of the command over multiple games may get the observer banned from observing future matches.If the !Check command is used to give players information that may impact the game in-progress the person using the command may be given harsher penalties including removal from the league. This is considered a case-by-case scenario.
6.30b Account abusePlayers may not intentionally or unintentionally give out their account information to other players. The person who creates a player account for FML use is considered to own that account and should be the sole player using that account.If a player is found having another player playing on his account during an event, that is grounds for immediate ejection from the league. 6.30d Private ChatPrivate Chat is not allowed in FML games. Usage of Private chat can incur a -10 point penalty for both players. Multiple offenses are grounds for removal from the league. Players are asked to save a copy of their replay for dispute purposes. If an admin asks a player for their copy, they are expected to provide it within a reasonable amount of time or else a point penalty may be deducted. 6.40 FeedingFeeding is not allowed in the FML league. Feeding can be considered as a player with no chance of winning a game giving either Items or large amounts of Experience to any other player in the game in hopes to give that player a better chance at winning. A minimum of -10 points will be deducted for each offense. This penalty can be larger depending on the severity.6.50 Unsportsmanlike ConductIn order to secure a well regulated and pleasant course of game, it is inevitable that all players act in a sportsmanlike and fair way. This may include, but is not limited to: Spamming during a game, kicking players from the server or match, not playing for the win or faking an account without revealing yourself. Breach of this rule can include penalty points or removal from the league and is considered on a case-by-case bases.
3.20a SchedulingAll players must schedule their match and have proof that the match had been agreed on. Scheduling topics on the FFA Masters League site will be created. If scheduling is done in these topics no proof is required to be saved.If scheduling is done outside the site (Discord, Cbox, Email, Skype, etc) a screenshot of time conformation from every player is required in-case any dilemma's occur.
@FML|WorpeX , regarding the Observers rule. I would much rather prefer that my games only have admins and streamers as observers; this is because sometimes observers like Shave, Kent, Gradient, etc either lag during the game and cause players to drop out of the game by a fatal error or simply leave the game which can also cause fatal error to players.
Nothing about islands ?
The pause manip change is bullshit. It is a complete 180 from the previous rule change recently, and you didnt even test it out in games before you changed it?
@renaud: exactly. There is no need to start making rules to control every little thing. The previous rule was perfect: no unpausing another players pause, and if admins feel that someone is pausing just to manip, they will be penalized