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Author Topic: Communication Pause  (Read 13302 times)

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Offline FML|Renaud

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Communication Pause
« on: February 27, 2017, 11:07:46 pm »
:FMLN:

After talking about it with the other admins, we have decided to allow players to pause the game in order to communicate in FML games.
This will be counted in the player's max 3 pauses and max total 10 minutes of pause per game.

Players are NOT allowed to unpause someone else's pause to communicate.

If we ever find that this rule is being abused or makes the game frustrating to watch/play, we will consider banning it.
« Last Edit: February 27, 2017, 11:27:53 pm by FML|WorpeX »

Offline FML|Renaud

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Re: Communication Pause
« Reply #1 on: February 27, 2017, 11:08:13 pm »
tl dr; pause manip are ok for now

Offline ena1337

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Re: Communication Pause
« Reply #2 on: February 28, 2017, 12:17:15 am »
Thank you very much for clarifying that Renaud ... I highly respect the work you admins put into FML!

Offline FML|Mog

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Re: Communication Pause
« Reply #3 on: February 28, 2017, 01:35:29 am »
LET THE MANIP PAUSING ERA OF FML BEGIN!!!!

Offline AlienWareOwnZ

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Re: Communication Pause
« Reply #4 on: February 28, 2017, 02:44:33 am »
What a terrible idea :D

At least it benifits people who type slow!
Aka me

Offline letshavesomefun

Re: Communication Pause
« Reply #5 on: February 28, 2017, 03:14:53 am »
it will be like this:


Time will stop and dre and em are manipping poor you

Offline zTsoso

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Re: Communication Pause
« Reply #6 on: February 28, 2017, 04:51:03 am »
This is a step backwards:

1) A minority (if any) actually want this to happen.

2) It ruins the flow of the game if one can pause and use that to manipulate. FFA is supposed to be fast paced where one has to both chat, micro and macro at the same time. Its not a contest for players that chat and manip into victory.

3) If one player can pause for 10 mins and do that 3x times just to piss people off it can't be punished.

4) The games may get boring and long.



Instead of making this new rule it would be much better to punish unpausers and there would not be a problem.
« Last Edit: February 28, 2017, 05:32:18 am by zTsoso »

Offline QQs

Re: Communication Pause
« Reply #7 on: February 28, 2017, 04:52:30 am »
"QQs is rly good at doing Mannequin Challenge with his units at his main" DV-

Offline ena1337

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Re: Communication Pause
« Reply #8 on: February 28, 2017, 05:05:55 am »

3) If one player can pause for 10 mins and do that 3x times just to piss people off it can't be punished.


??

:FMLN:

If we ever find that this rule is being abused or makes the game frustrating to watch/play, we will consider banning it.

!!


Offline b100death

Re: Communication Pause
« Reply #9 on: February 28, 2017, 05:34:33 am »
admnis WTF are u doing

Offline FML|WorpeX

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Re: Communication Pause
« Reply #10 on: February 28, 2017, 06:32:22 am »
I want to reiterate one thing:

NO RULES HAVE BEEN CHANGED!! (or added)

This is simply a clarification on a gray area. Manip pausing was never formally banned in FML. As Renaud mentioned, there is a chance we will formally ban it but at the current moment it is legal.

So, its not a step-backwards, as nothing was changed.
« Last Edit: February 28, 2017, 06:40:15 am by FML|WorpeX »

Offline Wrecktify

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Re: Communication Pause
« Reply #11 on: February 28, 2017, 06:36:42 am »
This is the most poorly worded "clarification" in the history of amateur Warcraft adminship. 

Offline FML|WorpeX

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Re: Communication Pause
« Reply #12 on: February 28, 2017, 06:39:37 am »
This is the most poorly worded "clarification" in the history of amateur Warcraft adminship. 

We don't usually let Renaud make such posts but our lawyers said we needed to give him a bigger role on the team.

Offline tuna

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Re: Communication Pause
« Reply #13 on: February 28, 2017, 07:13:38 am »
I want to reiterate one thing:

NO RULES HAVE BEEN CHANGED!! (or added)

This is simply a clarification on a gray area. Manip pausing was never formally banned in FML. As Renaud mentioned, there is a chance we will formally ban it but at the current moment it is legal.

So, its not a step-backwards, as nothing was changed.

By forbidding unpausing you give unfair advantage to players who are not so good at multitasking and make this game unpleasant to watch. Let the players decide if they want this plause-manip or not.
There is one more thing. Imagine that you watch replay and you suddenly miss all the chat that was made in last 10 minutes. Not cool.

And yes. It is a rule changing.

Offline SomethingWicked

Re: Communication Pause
« Reply #14 on: February 28, 2017, 07:35:36 am »

By forbidding unpausing you give unfair advantage to players who are not so good at multitasking and make this game unpleasant to watch. Let the players decide if they want this plause-manip or not.
There is one more thing. Imagine that you watch replay and you suddenly miss all the chat that was made in last 10 minutes. Not cool.

And yes. It is a rule changing.

I must completely agree with it.
1) It's an advantage for players who have poor multitask and micro skills but nice "talking skill".
2) It can sometimes leave us without hot and close game endings which are one of the best FFA (FML games, to be exact) aspects.
3) It is very uncomfortable for replay viewers.
4) It just makes games slower!

P.S. I am almost sure Renaud has smth about this decision in his mind or maybe admins are just trolling us a bit. If not, I would like to read some good opposing arguments from them.