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Author Topic: New FFA map pool - FFArena  (Read 12458 times)

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Offline Ugrilainen

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New FFA map pool - FFArena
« on: January 01, 2017, 12:26:11 am »
      • Sanctuary
      • Twilight
      • Greenville Woods
      • Silverpine
      • Market
      • Monsoon
      • Retvizan Islands
      • Harvest of Sorrow
      • Market
      • Normandy
      • Silverpine
      • Twilight
      • Murgul Oasis
      • The Crucible
      • Sanctuary
      • Equalrium
      • Divide and Conquer
      • Isle of Dread
      • Cold Plains
      • Gold Rush
      • Rock Quarry
      • Harvest of Sorrow
      • Deathrose

      1/3 of maps are RH.

Integration of Equalrium, Greenville Woods, Normandy and Retvizan Islands.

Gold Rush, Deathrose and Murgul are back. Harvest returns in Normal Heroes.

red = RH[/list][/list]
« Last Edit: January 01, 2017, 10:15:00 am by Ugrilainen »

Offline FML|Mog

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Re: New FFA map pool - FFArena
« Reply #1 on: January 01, 2017, 01:02:08 am »
Looks really good. Thanks ugri!

Offline AJIKAIII

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Re: New FFA map pool - FFArena
« Reply #2 on: January 01, 2017, 01:02:47 am »
thank you ugri!

Offline AJIKAIII

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Re: New FFA map pool - FFArena
« Reply #3 on: January 01, 2017, 03:46:39 am »
Need to fix tavern cuz hero stuck here
« Last Edit: January 01, 2017, 03:49:20 am by AJIKAIII »

Offline Ugrilainen

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Re: New FFA map pool - FFArena
« Reply #4 on: January 01, 2017, 04:31:05 am »
call map maker for help, I cant fix maps :(

I was told all maps had been tested

Offline Ugrilainen

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Re: New FFA map pool - FFArena
« Reply #5 on: January 01, 2017, 04:48:24 am »
@AJIKAIII Mr Light fixed it, i will reupload the new version later.

Offline Neo-Geo

Re: New FFA map pool - FFArena
« Reply #6 on: January 01, 2017, 05:05:19 am »
Good to see Deathrose back. Only map that had true markets with crown of kings and mask of death. Rock Quarry is another with high level market I believe, though I've seen version with dragon roost shop in mid. Also good to see hard to fill maps removed, such as Deadbolt and that 12 man tiny size map that lacked green and red creeps ((12)TheTwelveRenauds2), only won that map once because of lucky spawn.

I've grown fond of custom heroes. Players like Seksi told me I would find it fun, took me a long while to adjust, but the right hero combo can be quite satisfying. Fav being Tauren Chieftain, Death Knight for move speed. Also enjoy Dread Lord + melee heroes for aura of mask of death.

I'd also recommend return of that all time fav 12 man map, Divide and Conquer.
https://youtu.be/Un9zDWjTqwg
« Last Edit: January 01, 2017, 06:07:08 am by Neo-Geo »

Offline Ugrilainen

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Re: New FFA map pool - FFArena
« Reply #7 on: January 01, 2017, 05:14:24 am »
actually Deadbolt is still there, I will remove it to add Fjord Rdm Heroes.

I will add fixed maps and

I will add Divide and Conquer back.

Give me some likes! :D

Offline FML|WorpeX

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Re: New FFA map pool - FFArena
« Reply #8 on: January 01, 2017, 09:33:02 am »
Ugri, please DO NOT add any map competition maps to the pool until the event is over. They are NOT tested nor are they complete. The makers still have a month to finish them.
« Last Edit: January 01, 2017, 09:35:04 am by FML|WorpeX »

Offline Mr.LighT

Re: New FFA map pool - FFArena
« Reply #9 on: January 01, 2017, 10:02:43 am »
Ugri, please DO NOT add any map competition maps to the pool until the event is over. They are NOT tested nor are they complete. The makers still have a month to finish them.
A map can not be 100% completed. There is no limit to perfection.
It can be said that the map is ready to 99.9% when it was played just 1000+. And this can be achieved on the bot only.
My maps are ready to 99.5%. If you need more, I need a feedback.
Feedback from the FFA bot is the best that can be.

Offline Ugrilainen

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Re: New FFA map pool - FFArena
« Reply #10 on: January 01, 2017, 10:15:47 am »
Ugri, please DO NOT add any map competition maps to the pool until the event is over. They are NOT tested nor are they complete. The makers still have a month to finish them.

Maps are removed.

@Neo-Geo I added Divide and removed Deadlock RH

Offline FML|WorpeX

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Re: New FFA map pool - FFArena
« Reply #11 on: January 01, 2017, 10:35:36 am »
Ugri, please DO NOT add any map competition maps to the pool until the event is over. They are NOT tested nor are they complete. The makers still have a month to finish them.
A map can not be 100% completed. There is no limit to perfection.
It can be said that the map is ready to 99.9% when it was played just 1000+. And this can be achieved on the bot only.
My maps are ready to 99.5%. If you need more, I need a feedback.
Feedback from the FFA bot is the best that can be.

It's also a competition fairness issue. Other creators would not have this advantage with their maps. I don't mean to imply that your maps are not tested/finished

Offline Ugrilainen

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Re: New FFA map pool - FFArena
« Reply #12 on: January 01, 2017, 10:52:56 am »
Ugri, please DO NOT add any map competition maps to the pool until the event is over. They are NOT tested nor are they complete. The makers still have a month to finish them.
A map can not be 100% completed. There is no limit to perfection.
It can be said that the map is ready to 99.9% when it was played just 1000+. And this can be achieved on the bot only.
My maps are ready to 99.5%. If you need more, I need a feedback.
Feedback from the FFA bot is the best that can be.

It's also a competition fairness issue. Other creators would not have this advantage with their maps. I don't mean to imply that your maps are not tested/finished

We could have worked on something together. FFArena is a good way to extensively test maps in details. If the goal is to get the best FFA maps possible then this is a useful tool. FML community will be able to organize a couple of games on each submitted maps version with a scope way smaller than full scale testing in an automatic rotation with hundred of players.

I do not want to appear like interfering in your contest so I follow your request of course. This is never my objective to appear being a disturbance- you can be assured.
« Last Edit: January 01, 2017, 10:54:58 am by Ugrilainen »

Offline FML|WorpeX

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Re: New FFA map pool - FFArena
« Reply #13 on: January 01, 2017, 11:19:19 am »
Yeah we could work on something that would be more fair. Let's talk about that over PM

Offline ObserveAndLearn

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Re: New FFA map pool - FFArena
« Reply #14 on: January 01, 2017, 12:40:04 pm »
Awesome. Thank you so much, Ugri