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Scheduling / Re: S31 M33« on: April 09, 2020, 03:08:48 pm »
ill vote deathrose,
does anyone want to play like the 15th? 4
Scheduling / Re: S31 M33« on: April 08, 2020, 03:01:31 am »
i can pretty much play anyday would prefer not to play early in the morning us west time
does anyone know if this version of monsoon has fixed spawns so there cant be 3 on 1 side? I thought this happened at some point but i noticed the current ladder version on bnet doesnt 6
Scheduling / Re: S31 M19« on: March 24, 2020, 12:29:01 pm »
ill vote deadlock
i can pretty much play any day but im uswest time and dont want to play morning, would prefer at least after 1:30-2:00 pm est 8
Scheduling / Re: S31 M6« on: March 12, 2020, 01:00:20 am »
i thought i had already accounted for daylight savings when i suggested the time so that would be an hour earlier, but im fine either way
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Scheduling / Re: S31 M6« on: March 09, 2020, 10:41:35 pm »
im in west coast aswell but would rather only play in the morning as a last resort, could i suggest 23:30 cet/ 6:30 pm est
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Scheduling / Re: S31 M6« on: March 09, 2020, 04:51:09 pm »
ok for me, id rather not play until 3pm est
i vote for dragon island 11
News / Re: FML Season 31 | Sign up!« on: February 26, 2020, 05:57:53 pm »
ashalar
usa orc no-chat havnt been around in a while, i used to play in a few seasons like around s18 12
League Discussion / Re: S24 Community Feedback« on: February 04, 2017, 06:33:55 pm »
i didn't really care for the map veto system, it kind of penalizes the 1st person to veto and basically the last person to veto pretty much picks the remaining map
I'd rather see like 2 maps and people vote on veto and if there is a tie everyone plays on a 3rd secret map. I think mb fml did something a similar thing in the past I dont remember. 13
Other Events / Re: Feedback for Map Contest Maps« on: January 03, 2017, 06:35:47 pm »
for greenville -
the top left and top right spawns have really big ledges behind their base that the bottom ones dont have; build-able ledges are pretty abuseable in ffa and there might be problems with ledges being so close to base like that. technically you can creep all the expos with 1 flying unit since they have no anti-air, not necessarily bad or good but might want to consider and i think i'd prefer to add 1 more tiny green camp near the bases edit_ i think i dloaded the current version for retzivan- here i would also prefer +1 green camp per spawn or make one of the oranges slightly easier 14
Other Events / Re: Feedback for Map Contest Maps« on: January 02, 2017, 05:54:41 pm »
for equalrium id suggest having 4 taverns in each of the corners
replace the shops with 2 more goblin labs; having 2 goblin labs in a 8 way map is kind of a nightmare put 4 shops in on the sides of the maps and make them orange instead of red and get rid of the skeleton creeps that cast death coil, they are way too hard for how easy they are suppose to be, i think those are the ones that are messing up the pathing too, plus they never sleep and could also put a mana fountain or marketplace in the middle if u move the tavern |