FFA Masters League

General => News => Topic started by: FML|WorpeX on April 22, 2012, 10:04:17 am

Title: R4M4 Results
Post by: FML|WorpeX on April 22, 2012, 10:04:17 am
:FMLMU:

R4M4

:USA: :hu: WRECKTIFY
:Germany: :ra: Vain Endeavour
:Germany: :orc: Lightweight
:Bulgaria: :ud: Magadansky *Sub for DasElend*

Download (http://www.ffareplays.com/dl.php?file=Week%204%20Match%204.w3g)


(click to show/hide)
Title: Re: R4M4 Results
Post by: rygorych on April 23, 2012, 12:10:46 pm
Btw, this game displays why HU>Orc in FFA. Orcs get taken out easily by T3 rush, while humans tower up and hoard and generally last much longer vs T3 rushes.

If you're a UD/NE player facing good Orc and HU in the same game, it might be tempting to kill orc fast... but the truth is, you can't kill good HUs even if you're maga.

So the lesson is: have Orc fight HU while you hoard/pick off leaving without losing much. If you see either orc or Hu get too strong, team them. When they are weak, and the other is strong, reverse team.

But the dumb thing you can do is kill one off too early (like Maga did here, although in his defence, he was hoping Vain would help him team vs Wreck). Then you're stuck with inferior race with no help in sight.
Title: Re: R4M4 Results
Post by: FML|Renaud on April 23, 2012, 12:22:03 pm
Wreck got demolished by that attack from vain, only reason he survived is because he decided to let his main die.

And would vain have kept on hitting him, wreck would have died, because unlike orcs, losing castle is a HUGE hit for humans (not more tanks, no more gryph)
Title: Re: R4M4 Results
Post by: rygorych on April 23, 2012, 12:24:17 pm
And if Orcs lose Fort what can they make?

And also, note, chims destroy HU relatively fast... the thing is, they destroy Orcs 2x quicker.
Title: Re: R4M4 Results
Post by: FML|Renaud on April 23, 2012, 12:36:12 pm
if orcs lose fort they can still make tauren/casters/wyv/bats
Title: Re: R4M4 Results
Post by: FML|Renaud on April 23, 2012, 12:38:09 pm
I think the only unit they won't be able to produce are demolisher?
Title: Re: R4M4 Results
Post by: rygorych on April 23, 2012, 12:44:56 pm
I'm pretty sure if tanks/chims/bats took out the fort, they can take out the producers as well, they die in seconds to siege dmg. And if a HU is that concerned about losing castle, they can build 2-3 like most HUs do.
Title: Re: R4M4 Results
Post by: FML|Renaud on April 23, 2012, 12:56:21 pm
most hu don't build 2-3 castle O_o so far this season I think it was done twice! (and never last season)
Title: Re: R4M4 Results
Post by: Wrecktify on April 23, 2012, 01:15:36 pm
Stop trolling, Ebony.
Title: Re: R4M4 Results
Post by: daselend on April 23, 2012, 06:55:10 pm
Renaud is right about which units the Orc loses.
Title: Re: R4M4 Results
Post by: rygorych on April 23, 2012, 07:07:55 pm
Meh, chances are if orc loses fort, they lose entire base. Orc buildings dont take hours to kill like HU. I can sort of see a situation where an Orc is losing his main and starts making beasties/totems/lounges far away, before the fort is down, obv a HU can't do the same... but the thing is, Fort dies in seconds, there is barely enough time to even start any new buildsings.
Title: Re: R4M4 Results
Post by: FML|WorpeX on April 23, 2012, 07:20:05 pm
Meh, chances are if orc loses fort, they lose entire base. Orc buildings dont take hours to kill like HU. I can sort of see a situation where an Orc is losing his main and starts making beasties/totems/lounges far away, before the fort is down, obv a HU can't do the same... but the thing is, Fort dies in seconds, there is barely enough time to even start any new buildsings.

Build 2-3 of them.