October 31, 2024, 08:18:35 pm

Author Topic: Did you know? O_o  (Read 8036 times)

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Offline Cheerio

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Re: Did you know? O_o
« Reply #15 on: August 13, 2011, 01:43:20 pm »
did you know,

for example ur unit "footy" is attacked by an creep and is down to 100 hp u want to save him but if u move him back he will die cuz its to late to save him...
also and to save the footy in this situation just attack with the footy your own unit and he wont attack you anymore -_-

GG
same thing as when you in dota attacks your own minions to get rid of tower aggro?

Offline humans7ar

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Re: Did you know? O_o
« Reply #16 on: August 13, 2011, 02:41:46 pm »
i never played dota... ;/

Offline DarKNeSSCaLLs

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Re: Did you know? O_o
« Reply #17 on: August 13, 2011, 06:45:39 pm »
Quote
staff + priest heal is not enough to keep a doomed unit alive (at least not if the unit has 0 armor)

Maybe he was also using lvl 5 pally w/ brilliance aura to heal them, I saw it in a replay once where two players were messing around but it was a long time ago.

Offline FML|red7z7

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Re: Did you know? O_o
« Reply #18 on: October 14, 2011, 05:35:26 am »
im back from the lab again. this time i tested what would happen if you stack burrowed fiends on top of eachother and then build ziggurats all around them so they only have 1 inch of space. when you unburrow it transports the fiends to the outside of the buildings!

if you do this near a gap of water and an island, you can get the fiends to transport to the island! it doesnt work for going up cliffs, though.


second thing i tested was using staff of tp to a unit with no space around it (say, between trees on an island). the hero will tp to the closest open space, which may not even be on the island! gargoyle stone form works the same way. it will always work, but it will transport that garg to the nearest open space. actually i should specify that gargs cant stone form over water (and i think cliffs/unwalkable terrain), but they can stone form over trees, no matter the size of the forest, and over any buildings
« Last Edit: October 14, 2011, 05:53:58 am by red7z7 »

Offline FML|red7z7

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Re: Did you know? O_o
« Reply #19 on: October 14, 2011, 05:44:15 am »
another cool thing people might not know is that if you have 1 aco and a sacrificial pit, you can unsummon it then immediately put the aco in the pit and the shade will finish before the pit unsummons!

if you have 2 acos and you put one in the pit, then use the other to unsummon the pit, it will cancel production of the shade

Offline FML|Renaud

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Re: Did you know? O_o
« Reply #20 on: October 29, 2011, 12:18:39 pm »
Pitlord is the ultimate anti tank hero

Howl reduces the tank's atk
RoF kills tanks faster than Bof
          4 bof (+ 20 hp) = 40 sec / 280mp
          14 wave of rof = 16 sec / 170mp
Cleaving: ... well tanks are ground units, so HA!
Doom: Doomguard's stomp affect tanks!

Offline rygorych

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Re: Did you know? O_o
« Reply #21 on: October 29, 2011, 01:01:46 pm »
Pitlord is the ultimate anti tank hero

Howl reduces the tank's atk
RoF kills tanks faster than Bof
          4 bof (+ 20 hp) = 40 sec / 280mp
          14 wave of rof = 16 sec / 170mp
Cleaving: ... well tanks are ground units, so HA!
Doom: Doomguard's stomp affect tanks!

Cute, I didn't know that. Might use PL more in FML.

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Re: Did you know? O_o
« Reply #22 on: October 29, 2011, 02:28:29 pm »
The thing with the doom stomp is new to me. Maybe gonna try some pitlord,tc,sh action  :icon_biggrin:. STOMP, STOMP, HEX. But need wyvern ofc with these 2 fat boys.

Offline KiLLyoSeLF

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Re: Did you know? O_o
« Reply #23 on: October 29, 2011, 03:05:31 pm »
The thing with the doom stomp is new to me. Maybe gonna try some pitlord,tc,sh action  :icon_biggrin:. STOMP, STOMP, HEX. But need wyvern ofc with these 2 fat boys.

Make that TC/PL/SH, from my experience. I have used PL/TC/SH more than once and PL-first creeping just sucks.

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Re: Did you know? O_o
« Reply #24 on: October 29, 2011, 03:53:28 pm »
Agree, but you can go tc first for better creeping. If theres at least 2 humans in the game the fatlord is a good alternative.

Offline DarKNeSSCaLLs

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Re: Did you know? O_o
« Reply #25 on: October 29, 2011, 04:44:55 pm »
Vs tanks he may be good, but he's gonna be not as useful elsewhere.

Rain of Fire is pretty weak overall in battles and easily interrupt able.
Howl is decent, but can be spellstolen
Cleave is ....

Doom obviously is good but nearly all heroes have their niches when they hit level 6.

On top of that he's undead meaning vulnerable to the human nuke. If you gonna pick a UD hero you might as well make it a DR  :icon_mrgreen:

Offline FML|red7z7

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Re: Did you know? O_o
« Reply #26 on: November 06, 2011, 04:19:37 am »
ive been looking for the stats on hero experience based on tier of your main hall. i know i saw this shit before but i cant find it on the standard wc3 guide. where the fuck is it??

rsm

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Re: Did you know? O_o
« Reply #27 on: November 06, 2011, 04:46:10 am »
solo hero- 10% t2/ 20% t3? that could be off but I know it only works with solo hero, main reason I started creeping my dk to 4 before I got my lich.

Offline FML|red7z7

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Re: Did you know? O_o
« Reply #28 on: November 06, 2011, 06:39:37 am »
so it doesnt work with 2 heroes on tier 3? too bad

Offline MMMMMMMMMMMMMMMMK

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Re: Did you know? O_o
« Reply #29 on: November 06, 2011, 08:42:24 am »

Howl is decent, but can be spellstolen


i dont think this is true...
herospells like howl of terror and drunken haze are dispellable, but they cant be stolen