April 27, 2024, 06:00:24 pm

Author Topic: Build A World Map Making Contest!  (Read 58544 times)

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Offline ZsSuperCumulo

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Re: Build A World Map Making Contest!
« Reply #75 on: December 21, 2016, 07:29:16 pm »

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Offline ZsSuperCumulo

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Re: Build A World Map Making Contest!
« Reply #76 on: December 21, 2016, 07:35:59 pm »
So far all the ground is flat, will there be penalty points for having flat ground ? :D

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Offline FML|WorpeX

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Re: Build A World Map Making Contest!
« Reply #77 on: December 21, 2016, 07:48:19 pm »
So far all the ground is flat, will there be penalty points for having flat ground ? :D

Well, there wont be penalty points but you certainly wont score as well. :P Best example is to look outside for inspiration. The world isn't flat unless you're in a city. Making a city map that is flat would be fine, but grassy landscapes and forests always have rolling hills and valleys.

Offline ZsSuperCumulo

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Re: Build A World Map Making Contest!
« Reply #78 on: December 21, 2016, 07:53:34 pm »
haha, great, I'll keep it in mind.

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Offline StoPCampinGn00b

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Re: Build A World Map Making Contest!
« Reply #79 on: December 21, 2016, 09:17:04 pm »
Glad to see the success this contest is having in terms of these new contestants. This makes me want to play FFA for the first time in like, 2 years ^^
Official representative of hiveworkshop.com. Came here to send some activity for the map making contest :)

Offline ZsSuperCumulo

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Re: Build A World Map Making Contest!
« Reply #80 on: December 22, 2016, 03:59:41 pm »
Hi guys I have a question, my tavern doesnt show tinker, alchemist nor firelord. It only shows panda, DR, BM, PL and one more I think. How can I fix this?

ty

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Offline FML|WorpeX

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Re: Build A World Map Making Contest!
« Reply #81 on: December 22, 2016, 04:10:50 pm »
Hi guys I have a question, my tavern doesnt show tinker, alchemist nor firelord. It only shows panda, DR, BM, PL and one more I think. How can I fix this?

ty

Is your map a melee map? If its not a melee map it will default to some weird ass version, idk why the editor does that. Hit Scenario -> Map Options and look for "Game Data Set". Make sure its set to "Melee Latest Patch".

Offline ZsSuperCumulo

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Re: Build A World Map Making Contest!
« Reply #82 on: December 22, 2016, 04:19:38 pm »
ty worpex, I'll take a look at it tonight ;)

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Offline ZsSuperCumulo

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Re: Build A World Map Making Contest!
« Reply #83 on: December 22, 2016, 08:34:58 pm »
Hi guys I have a question, my tavern doesnt show tinker, alchemist nor firelord. It only shows panda, DR, BM, PL and one more I think. How can I fix this?

ty

Is your map a melee map? If its not a melee map it will default to some weird ass version, idk why the editor does that. Hit Scenario -> Map Options and look for "Game Data Set". Make sure its set to "Melee Latest Patch".

Awesome, I just fixed it ! ty  :icon_smile:

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Offline ZsSuperCumulo

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Re: Build A World Map Making Contest!
« Reply #84 on: December 22, 2016, 11:55:45 pm »
I think this map will favor elfs and unds  :icon_confused:  :icon_cry:


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Offline FML|red7z7

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Re: Build A World Map Making Contest!
« Reply #85 on: December 23, 2016, 03:11:28 am »
Will you name it Archway City?

Offline ZsSuperCumulo

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Re: Build A World Map Making Contest!
« Reply #86 on: December 23, 2016, 11:29:01 am »
haha, not really I just added a bunch of them to keep them in mind.

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Offline ZsSuperCumulo

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Re: Build A World Map Making Contest!
« Reply #87 on: December 23, 2016, 05:26:23 pm »
why is it that when I open a wc3 map the creeps appear in dark blue, but when I open my map, the creeps appear in their natural color. Do I have to do something else other than just placing them in the map ?

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Offline Blood Raven

Re: Build A World Map Making Contest!
« Reply #88 on: December 23, 2016, 05:34:12 pm »
@ZsSuperCumulo the blue coloring shows that the creeps in question have their acquisition range set to camp (200). Such helper functions (such as the selection helpers and starting location display) can be toggled on or off using the "I" key.

Offline FML|red7z7

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Re: Build A World Map Making Contest!
« Reply #89 on: December 23, 2016, 05:35:02 pm »
if you want to make the group of creeps a "creep camp" then you select them and double click, change acquisition range to 300 (the range in which they attack things that get near them) blue camps can be AOW creeped for example.