April 30, 2024, 03:51:35 am

Author Topic: Help with WC3 Editor  (Read 6092 times)

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Offline FML|WorpeX

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Re: Help with WC3 Editor
« Reply #15 on: November 10, 2011, 04:00:37 pm »
You could always do a forum search on http://world-editor-tutorials.thehelper.net/. I always went their when I had any questions and was able to get answers very quickly.

Offline FML|WorpeX

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Re: Help with WC3 Editor
« Reply #16 on: November 10, 2011, 09:42:42 pm »
Didn't really end up being that hard, xD. You just need to make a second building creation action.

Unit - Create 1 Haunted Gold Mine for Player 1 (Red) at (Position of Gold Mine 0015 <gen>) facing Default building facing degrees

You'll have to use the select unit function to get the exact gold mine. This does leave another problem though, as this wont have randomized spawns. Player 1 will always been at the same spot and shit. : /

As for doing a check to be sure their a player playing, add another 'if' option (hopefully you used if/then/else (multiple functions):

(Player 1 (Red) slot status) Equal to Is playing
« Last Edit: November 10, 2011, 09:45:25 pm by FML|WorpeX »

Offline rygorych

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Re: Help with WC3 Editor
« Reply #17 on: November 11, 2011, 05:36:20 am »
Fuck... you know what, I think I'll just make it normal melee, and then put all the extra workers in the middle.

Offline Pinballmap

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Re: Help with WC3 Editor
« Reply #18 on: November 11, 2011, 05:56:24 am »
ive found 2 monsoon-all-races maps on Slacks!

check them out

http://www.ffareplays.com/maps/(6)Monsoonallracefinal.w3x

http://www.ffareplays.com/maps/(6)Monsoonallrace.w3x


i played them once they are just melee maps , with all workers at the starting location

Offline rygorych

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Re: Help with WC3 Editor
« Reply #19 on: November 11, 2011, 07:16:09 am »
Thank you sir, this helps

Offline rygorych

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Re: Help with WC3 Editor
« Reply #20 on: November 11, 2011, 08:07:13 am »
OK, it's ready.

http://www.ffareplays.com/maps/%286%29SilverpineForestAllRaces.w3x

I also increased slightly the gold in the mines. Would appreciate help testing it out sometime (I'm leaving town for the weekend, so maybe next week?)

If we figure it sux and leads to boring games, I'll scrap the tournament idea and think of something else.

But I just can't imagine how it can get boring... the hero/unit combos are endless and you can't blame imba anymore!!!!

Offline FML|Renaud

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Re: Help with WC3 Editor
« Reply #21 on: November 11, 2011, 08:26:57 am »
so many things come to mind!  Wagon with brilliance aura!  Tanks with trueshot aura!
No better!  Sh with voodoo and ams potion!!!

Wait fuck all those noob shit, lusted wyrm!!... or lusted anything really!!!

Offline rygorych

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Re: Help with WC3 Editor
« Reply #22 on: November 11, 2011, 09:19:15 am »
I often get orc casters as UD in ladder where it's easy to steal a peon. It's fun, but not as devastating as it seems, due to Wyrms costing so much food and thus army becoming much smaller than orc's usual. Lusted chims on the other hand... that I'd love to try out....

Offline FML|Renaud

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Re: Help with WC3 Editor
« Reply #23 on: November 11, 2011, 09:27:11 am »
omg, i got it!
Ill go DR/TC/SH, orc tri caster, wyv, maibe a few tauren, and lots of bats!

....

WAIT A SECOND! :D

Offline rygorych

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Re: Help with WC3 Editor
« Reply #24 on: November 11, 2011, 09:31:51 am »
I loled.

I duno, I'm thinking:

MK/SH/TC + Chims + Bats + all 3 casters + fuck this shit.

Offline Pinballmap

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Re: Help with WC3 Editor
« Reply #25 on: November 11, 2011, 10:24:22 am »
what about frenzied-lusted-linked-innerfired-roared-shelled- Chimairas? would be awesome xD

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Re: Help with WC3 Editor
« Reply #26 on: November 11, 2011, 11:25:51 am »
OK, it's ready.

http://www.ffareplays.com/maps/%286%29SilverpineForestAllRaces.w3x

I also increased slightly the gold in the mines. Would appreciate help testing it out sometime (I'm leaving town for the weekend, so maybe next week?)

If we figure it sux and leads to boring games, I'll scrap the tournament idea and think of something else.

But I just can't imagine how it can get boring... the hero/unit combos are endless and you can't blame imba anymore!!!!

sorry for doublepost

i just tested the map with 3 bots. problem was there were 4 neutral workers,one of each kind, at my main (they didnt belong to any player!)

When i start the game with fullhouse (5 bots) the problem is solved. Would be nice if you can fix this issue.

Offline rygorych

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Re: Help with WC3 Editor
« Reply #27 on: November 11, 2011, 11:48:40 am »
huh? What the... OK I'll need to test it out tonight.

I basically copied the triggers from the monsoon one, can you try and see if it has same problem?

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Re: Help with WC3 Editor
« Reply #28 on: November 11, 2011, 12:42:41 pm »
huh? What the... OK I'll need to test it out tonight.

I basically copied the triggers from the monsoon one, can you try and see if it has same problem?

yes i got the same bug on the monsoon version

Offline rygorych

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Re: Help with WC3 Editor
« Reply #29 on: November 11, 2011, 01:04:41 pm »
It might be designed to work with non-bot players only. I will need to test it out on garena.