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Messages - blast870

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46
News / Re: Build A World Map Making Contest!
« on: December 20, 2016, 07:43:42 am »
Is there any way to disable some of the items? For instance, for items level 4 in permanent, there is an item called diamond of summoning which teleports units, but I want to disable that item in the random selection process, how can I ?
Don't worry. Diamond of summoning is not droppable. If you want to disable an item, you manually add items that you want and adjust the percentage. For example, if you only want to drop claw of attack+6 and nobility circlet, then you add those two items manually and give 50percentage for each.
Yes, that's exactly how it goes. Random items are for when you do not want any exclusion.

thank you for replying blast, For example let's say I want four "charged items" to be dropped from a creep: book of necro, health stone, mana stone, and wand of the wind. If I go to specific and select level 4 --> charged --> it shows me those four but also the red drake dragon, golmen, and two more, these last four I don't want, so what I should do is create four new sets of items, each set with 25% of getting the 4 items I want? I no longer use random for this?

TY

47
News / Re: Build A World Map Making Contest!
« on: December 20, 2016, 12:46:30 am »
Is there any way to disable some of the items? For instance, for items level 4 in permanent, there is an item called diamond of summoning which teleports units, but I want to disable that item in the random selection process, how can I ?
Don't worry. Diamond of summoning is not droppable. If you want to disable an item, you manually add items that you want and adjust the percentage. For example, if you only want to drop claw of attack+6 and nobility circlet, then you add those two items manually and give 50percentage for each.

48
News / Re: Build A World Map Making Contest!
« on: December 19, 2016, 03:06:56 am »
Hi, I am a melee map maker from Hive.
1v1 map is my current field of expertise, but I would like to give FFA a shot.
Would anyone explain me about the rules in making FFA maps?
Below this message are the links of my maps.

Really nice terrain work there! Very impressive job, glad to see you participating! Making FFA maps isn't overly different from 1v1 honestly. FFA players love diverse maps and can adjust to different situations. Hell, we played a game on Hurricane Isles this season! (footnote, almost everyone hates that map)

I'll outline a few core principles to keep in mind, but otherwise its fair game.

FFA Maps:
  • Minimum of 4 start locations fairly spread out from each other and with equal access to the maps resources.
  • At least 1 natural expansion and a secondary expansion for each player is a must.
  • Lots and lots of creeps! 4 players means the camps will get crept fast. Try to include a Red camp in there somewhere as well.
  • Wide pathways. Most battles in FFA are 100 food armies and any sort of land composition can be cumbersome to move on maps with small passages and choke points.
  • Taverns are a requirement for FFA balance purposes. Maps with Observatories and Shops are also very heavily preferred.
  • Keep in mind that FFA matches last an average of 2 hours. Keep resources high for gold and lumber.

Thats pretty much it!

For an example of FFA maps that are very well liked in the community, check out: (8) Twilight Ruins, (6) Silverpine Forest, (4) Deathrose. All 3 are staples for their map size and are played in every FFA Masters season.
Haha thank you for your kind words! Your tips are very very useful. They are perfect guidelines for people who enter the world of FFA map making. I will make try them! Ah, is 16000 gold enough for a main gold mine and 14000 for an expo? Thank you!

49
News / Re: Build A World Map Making Contest!
« on: December 19, 2016, 02:59:49 am »
Hi, I can help you with that but it's just that I do not know how to upload an image like you do :(  I'm terrible at using computers!

Hi, basically what I do is screenshot, paste in paint, cut it, save it and then upload it on postimage.com

Btw, I'm working from the center outward, how do you guys start off your project?

ty


I did save the image but the next I don't know :((
I am attaching a picture instead.
Sorry, my editor is Korean so I marked it with a square to help you find where it locates.
It is right below the wall.

50
News / Re: Build A World Map Making Contest!
« on: December 18, 2016, 06:49:40 am »
Hi, I can help you with that but it's just that I do not know how to upload an image like you do :(  I'm terrible at using computers!

51
News / Re: Build A World Map Making Contest!
« on: December 17, 2016, 11:56:05 pm »
Hi, I am a melee map maker from Hive.
1v1 map is my current field of expertise, but I would like to give FFA a shot.
Would anyone explain me about the rules in making FFA maps?
Below this message are the links of my maps.

http://www.hiveworkshop.com/threads/misleading.290553/
http://www.hiveworkshop.com/threads/slaughter-hills.289595/


https://www.twitch.tv/a1ruka/v/106057121

A VOD of my 3rd map 'RockyMountain' played by Lucifer vs No.90, Agatha vs Aly_free
0:35 ~ 1:20


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