May 11, 2024, 02:13:19 pm

Author Topic: Races  (Read 5715 times)

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Offline Redkeekee

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Re: Races
« Reply #15 on: April 15, 2012, 12:04:49 pm »
I would agree with everything except 10/10 for elf econ.  Mobile army is good, and cheap/fast expands also great, but lumber isn't "usually not a problem" because, while wisps don't take down the trees so you don't have to rebuild lumber mills and such, they are the slowest harvesters in the early game, and so you have to sink more food into workers to keep up in wood, making it more difficult to maintain 50 or 80 armies that are competitive with others during the crucial first 40 minutes while you're trying to be ready to get early 100'd but still get your tech/expansions up.  I'll not deny that later on when the trees get further and further away and you need less wood wisps take the cake, but elf can have problems early on inclining me to call econ 9/10 or even 9.5 if such a thing exists.  Granted I'm nit-picking but meh, I can't stand elf's early-game wood.  Get 9102357831 wisps or delay many upgrades!
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Offline FML|Renaud

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Re: Races
« Reply #16 on: April 15, 2012, 12:18:56 pm »
yeah I usually have problems with wood, but that's because I have 20-25 gold wisp and I don't rebuild my wisp after using them to build aowind/ap/aowonder

Offline Persuade

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Re: Races
« Reply #17 on: April 15, 2012, 08:35:32 pm »
Renaud makes a good point

Offline Redkeekee

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Re: Races
« Reply #18 on: April 15, 2012, 08:56:03 pm »
persuade trying to raise post count, what a nerd.
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Offline Persuade

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Re: Races
« Reply #19 on: April 15, 2012, 08:58:38 pm »
redkeekee stop spamming

Offline rygorych

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Re: Races
« Reply #20 on: April 15, 2012, 09:04:45 pm »
You nooblets are going to have to spam for a looooong time, har har.

Offline Persuade

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Re: Races
« Reply #21 on: April 15, 2012, 09:06:41 pm »
You nooblets are going to have to spam for a looooong time, har har.

reported for harassment

Offline Cheerio

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Re: Races
« Reply #22 on: April 22, 2012, 07:11:31 pm »
the relative numbers you've given might be ok, but finitely (is that a word in english?) it doesn't mix. you've got no score below 5, or even 5 - and you have the entirety of your sample there. !

/e i should read before posting! sry for spamming and saying what camp and spank said, i will go a bit more in-depth with a problem this might cause!

ok:
when you use such a large margin of numbers, but actually only think about 7-10, final score will seem a lot closer than if you had been using 1-4 and just given proper differentiating
« Last Edit: April 22, 2012, 07:19:00 pm by Cheerio »

Offline FML|Renaud

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Re: Races
« Reply #23 on: April 22, 2012, 07:19:43 pm »
Well it might make sense actually.
For example, if we remove 5 from each score, you get
Orc units = 5
Human units = 3

Are orcs unit really 166% better than humans?
But if we keep 10 and 8, then orcs unit are only 125% better!

Offline Cheerio

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Re: Races
« Reply #24 on: April 22, 2012, 07:24:32 pm »
but then you could just make it 4 and 5?:p

doesn't matter, it makes the outcome of "races are almost even" untrue, because you don't use a broad enough variety of the scale

p.s. sorry for using such weird names for math-things, but i've never discussed math in english before:D

Offline FML|Renaud

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Re: Races
« Reply #25 on: April 22, 2012, 07:27:47 pm »
beside, I think it's much more accurate if we do -58 for each race

:orc: 10
:hu: 9
:ne: 7
:ud: 4

TEAM ORCS!

Offline Cheerio

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Re: Races
« Reply #26 on: April 22, 2012, 07:32:50 pm »
yeah i completely agree that those numbers are a lot more representative.

but mathematically i would say -40 would be the proper amount