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Messages - Neo-Geo

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General Discussion / Re: So like, who's still around?
« on: September 25, 2017, 03:02:58 am »
Like many others, I'm on standby waiting for the FFA bot to return. Hope to see the old icon win system restored.

2
General Discussion / Re: Neo-Geo abuse building bug
« on: February 07, 2017, 09:05:46 pm »
@qwest: And I hope you will learn to stop smurfing on the playffa.com ladder. Its not fair to the legitimate players that don't smurf since those with high elo take a big penalty for losses against your new accounts.

3
General Discussion / Re: Neo-Geo abuse building bug
« on: February 05, 2017, 03:02:04 pm »
I remember this game. I destroyed all your expos and you had zero going yet I had 8k remaining and high level heroes with a tinker as the most fed, so I went for base kill since you only had 1 location remaining (very bottom) as far as I could see. Its not like you said, "hey, I just found your final buildings too, so leave now before I kill them."

4
General Discussion / Re: Neo-Geo abusing admin rights
« on: January 16, 2017, 04:00:53 am »
Sure, I love full 12 man Divide and Conquer FFAs. I hosted that map exclusively & consecutively on US East for at least a few years, back before my ISP threw up a perma firewall: https://youtu.be/Un9zDWjTqwg

But sometimes it can take 10 to 15 minutes just to get 4 or 5 players on our FFA bot, and getting a consensus before starting is unrealistic when most players perma tab out until they hear the chime that the game has started. That's why I had recently asked for admin rights, since it was beyond frustrating having people tabbed while trying relentlessly to votestart.

Technically, I haven't abused my admin rights. Here's my exact request for admin rights along with the reason, sent to Ugrilainen on 1/1/2017: "I only want ability to start a match. Frustrating to have maps reset at select screen because we only get 5/6 or 6/8 and so on. I would start an FFA with minimum of 4 players or more, so if that's a problem then I shouldn't have this ability."

The downside to starting with 4 players has been those that rage quit at start because it wasn’t a full map.  IMO, unsummoning and leaving does more harm than having the default FFA size of 4 players. Regardless, I plan on playing much less this year and I’ll be mindful of large map size and player #.

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General Discussion / Re: Neo-Geo abusing admin rights
« on: January 16, 2017, 01:47:57 am »
I never !start an FFA with < 4 players. During an inactive period, I think it's better to start a game with 4 or more players than to wait it out just to have the bot reset the map or have people leave due to lack of patience. Some of the old school players may even recall that bliz FFAs were default 4 player size FFAs for like a dozen or so years.

6
General Discussion / Re: New FFA map pool - FFArena
« on: January 01, 2017, 05:05:19 am »
Good to see Deathrose back. Only map that had true markets with crown of kings and mask of death. Rock Quarry is another with high level market I believe, though I've seen version with dragon roost shop in mid. Also good to see hard to fill maps removed, such as Deadbolt and that 12 man tiny size map that lacked green and red creeps ((12)TheTwelveRenauds2), only won that map once because of lucky spawn.

I've grown fond of custom heroes. Players like Seksi told me I would find it fun, took me a long while to adjust, but the right hero combo can be quite satisfying. Fav being Tauren Chieftain, Death Knight for move speed. Also enjoy Dread Lord + melee heroes for aura of mask of death.

I'd also recommend return of that all time fav 12 man map, Divide and Conquer.
https://youtu.be/Un9zDWjTqwg

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Ladder Discussion / Re: Registration
« on: October 22, 2012, 02:11:14 am »
Neo-Geo on Azeroth (US East) for bnet custom ladder.

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