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Messages - zTsoso

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46
General Discussion / Re: China Team FFA 3v3 with heavyweights
« on: February 17, 2017, 07:47:58 pm »
Impressive Ugri, well done.

I was thinking that you may be able to convince grubby to play if it fits with his schedule. He's been wanting to play a ffa with the top players for a long time, and he has a huge community following him. Would like to see Tod play also :)

Anyway with this cast I feel like an idiot to ask for more :D:D

47
Other Events / Re: Poll Contest: Build-A-World
« on: February 12, 2017, 08:46:00 pm »
Perhaps we can arrange a suitable time for testing the maps in true ffa fashion? :)

48
League Discussion / Re: S24 Community Feedback
« on: February 07, 2017, 06:42:50 am »
Could this be the reason why Cumulo is against top score reward?

Maybe the point system is "bad" for Cumulo because he can't get top score with naga/beastmaster and other heroes, which he uses to avoid being the target of teaming. 

On the point system:

I don't agree that nothing has changed with the new system. I recall previous seasons where everyone sits in base waiting to win because there's no incentive whatsoever to put yourself in a position where u dominate and will get teamed to death. Players would compete in patience, its a battle of who can keep his head cool after sitting in their main base for hours.

On new changes and top score reward

Thank God for the changes that has created action this season because players want that extra +2 score for top score or win. The system is still not perfect, but its a big improvement for players like me who are the main target of teaming almost every game because the skill gap in FML is huge. At the same time the system has been kept intact:

- It is still rewarded most of all to win
- 4th place is a big blow but not as bad as it used to be (which actually favors noobs).

The admin team is doing a great job at changing things up in the right direction

This new point system is a great start. Now we are finally going to try anonymous games out and the main problem with FML where players get "teamed for name" may be overcome. Anonymous games might also prove to be "boring" for some because the best players will likely hide their true skill level until the very end, but I don't think this will be the case. If one has managed to keep oneself under the radar the entire game in an anonymous game it just shows how well one has played in the arts of "manipulation". 

The ideal for FML should in my opinion be to have a versatile range of FFA types included in a season. The classic games, the anonymous games, 6-way, 8-way etc. etc. to spice things up.

The skill gap and different opinions makes it impossible to satisfy everyone

FML is still a fight between what I consider "noobs" and good players. It is as bad as b100death says. 

However, the admin team has found a balance this season that the majority has been satisfied with.

- The games have been entertaining and action packed.
- Winning is still rewarded most of all
- everyone has a shot at making finals.
- The best players got to the top of the score board for the most part.

The changes have been much needed for a long time and I am happy to see fresh ideas carried out in a thoughtful manner. I am exciteted to see how well the anonymous games will be.

Anonymous games will be great

I think anonymous games is the one thing that would get me motivated to practice again. Right now I have 0 motivation to practice because if I get better and win more games then I will likely get teamed more except if I play ridiculous bad heroes and change race, which is not fun or how it should be. I suppose some can relate to this.

49
Suggestions / Re: FFA/FML Podcast
« on: February 07, 2017, 05:46:24 am »
Very nice

50
News / Re: Team Battle Royale - Applications
« on: February 04, 2017, 10:33:12 am »
- Discord name and id: zTsoso - ID: #9051
- Country / Timezone: Denmark (CET)
- Preferred races: Human / random -> I like all races in FFA
- Want to be a captain? Yes / No: Yes

- If you want to be a captain, provide a brief explanation why you would make a good captain:

I know the community and players very well and play inhouse games several times a week. I get a long with most of the players here and share a mutual respect for most.

As a captain: I prefer to take lead with minimal chat involved because I think it is better if teammates learn to analyze/reflect on their decision making, but will always take the role of a guide and make plans/strategies before the game starts.

While I enjoy m being in control, I prefer to play with teammates who can analyze what to do and make lead-suggestions themselves and object if they disagree. I stay open minded, patient and positive to the best of my ability.

Any other information that might be useful to a captain who wants to draft you:

I'm only as good as my team! So be mindful about the synergy of playstyles and personalities in your collection. I prefer to play with players who analyze the game the same way I do.

51
General Discussion / Re: Neo-Geo abuse building bug
« on: February 03, 2017, 06:33:34 am »
Renaud, you start to sound like a broken radio. Scares me  :icon_sad:

52
News / Re: Congratulations to the S24 Champion!
« on: January 31, 2017, 12:38:43 pm »
Gratz Noé you did it. One more for the human team and now nobody can say you don't have any trophies to back up that high win % :-)

53
League Discussion / Re: S24 Community Feedback
« on: January 31, 2017, 09:30:56 am »
I forgot to add in my previous comment that we should consider a farm league 2.0 for next season (there is room for 70% of the players :icon_wink:).

Oh and an anonymous koFFA league would be awesome!

54
League Discussion / Re: S24 Community Feedback
« on: January 30, 2017, 07:27:58 pm »
I liked the score system and everything. I can see Mog's point about the 4th place score being close to 2nd and 3rd, but we didn't really have any suicides that I can think of because of the point system. And it was still a blow to finish 4th. In general the score system has been a succes.. The games have also been short and enjoyable to watch compared to previous seasons, and action is rewarded.


The only issue I had was the match making system.

With so many players in the system it was not ideal imo. It would be much more interesting to play with winners. Say if u win a match you are matched with other winners like we did in a previous seasons. We could make the same principle for top score finishers who could be matched vs other top score finishers.

In those cases we could award the winners of a winners' match. Like give them +10 points. Top score finishers could get +5 points or something like that. I think this would be fair considering that it is harder to win consistently in a winners round or a top score round.

That way we can match strong fighters with strong fighters and winners with winners to make the games more competitive and encourage action. In 4 out of 5 of my games this season it was 3-way after 10 minute mark and teaming started straight after. It gets boring because if 3 players are decent and 1 is not very good then it is like 3-way from start. Sometimes somebody gets a free tome of experience because of spawns... I find these games boring and repetitive.

Anyway this is just a suggestion. The goal for me is to match strong players / winners with each other to make it more competitive, equal in terms of skill and fun to play.

55
General Discussion / Re: FINAL PREDICTION
« on: January 28, 2017, 07:50:41 am »
It will be a very close game where I think Noé DV and qwest/alien will be in the 3-way. Much depends on the race Alien randoms as he will be playing vs top players in their respective races, and thus has to be at his best to win the solo. I think he can, but it won't be easy.

I predict DV will take it in the end with cunning play. He has been on fire this season, and qwest has as well. I am ofc cheering for my human brother Noé, but I think he will have a tough time in this cast - especially in the early game vs a top undead player. We will have to see.

56
General Discussion / Re: FINAL PREDICTION
« on: January 28, 2017, 07:42:29 am »
lol, deathrose a crap map for undead? When undead has gargoyles they can produce from cheap crypts at t2, which they can easily creep the hydra camps with.. They can also easily creep the red summon item camps in the middle of the map to the right and left with just 3 fiends :D

Add to that mana fountains which benefit ud a lot. Not as much as orc of course, but if undeads get in a position with heroes next to mana fountain u can spam nukes left and right, so yeah :p

Its not a bad ud map! Only vs orcs.




57
Scheduling / Re: S24 Finals
« on: January 27, 2017, 10:13:31 am »
We need a Fetta and Junker cast . For swedish love

58
News / Re: M91 Result
« on: January 23, 2017, 09:34:19 am »
too bad eshan didn't make semi finals. Would have loved to see another episode of Eshan + Cumulo love affair :p

59
News / Re: Season 24 Semifinal Round
« on: January 17, 2017, 09:46:02 am »
Semifinal 1
:Germany::hu: GEASS
:Peru::ud: NoMercy2
:Russia::ud: qwest
:Peru::hu: Zs.SuperCumulo

Breakdown of playstyles:

Qwest hides armies and somehow comes on top of the game through manipulation and cunning play. He plays aggressive at start and then likes to sit back and control the 3-way.

Cumulo flies under the radar most of the time, but can hold his own against almost any player of the league with his good micro. Cumulo is a trained player who knows how to win games, but hasn't rly been tested against the best players this season.

Nomercy is ignored the entire game and has won many games because of that. This game I can't see him holding on a 1on1. Depending on spawning position, someone will be lucky enough to be next to him, so they can tome him effectively.

Geass has learned to see through the manipulation and teaming of strong micro players. I hope he doesn't lean back and wait to be teamed if he gets in an advantagous position. His best bet is to take charge in the 3-way and not allow Qwest/cumulo to hide gold/armies. The best way to do that is establish high lvl heroes early on and some gold so u can keep the players in check by scouting and analyzing gold by the ammount of gold mines each player had + food count.

Semifinal 2
:Kazakhstan::ud: DV-
:Germany::ra: Slythe
:Russia::ne: Dinamo
:Finland::ra: Rain

Many players of this season has flown under the radar and snapped relatively easy wins due to the match making system. Rain is one of those in my opinion. But now everyone knows his playstyle and will not let him get wins so easily. We have 3 cunning players in Rain, Slythe and DV - I forsee DV and Rain checking on each other while Dinamo and Slythe should try to fight with one another if they want a chance to get to the 3-way where one of them (or both) can flourish. In the end I think it will come down to a few buildings where Rain will take the win.

I hope for Dinamo's sake that he will pick night elf (his best race) and not play passively. He has been succesful in early fights vs non-top players, so I think he should try take the fight to slythe while getting at least 2 expansions to start with. Of course the map will ultimately decide what strategy each player bring to the table

60
News / Re: M53 Result
« on: January 15, 2017, 07:21:42 pm »
or just play human ?

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