Although some people have pointed at me as a huge supporter of the team factor during the season, I had the idea of lowering the team impact from 100% to around 30%. In a community full of weird lone wolves, I expected the majority to be done with team stuff for at least half a year.
In retrospective, I enjoyed to be part of a team again. It's always nice if you can cheer for others and assigning maps was super easy for us.
Since the top teams were amazingly close (6 point difference only) in the end, team impact wasn't that big of a factor within the top 7. But if all ZigZagZigguracians would have continued to shine, the team factor would've distorted the rankings too much for my taste. It may have been more fair with a draft or another measure to avoid super teams.
What I did not like as much was how replacements were handled and how no-show affected team scores. I think it should've been the sole responsibility of each team to get themselves a replacement if someone left. This would've been less work for admins also. On the other hand, I think teams by default should've gotten at least 10 points for each game, even with their player not showing.
Maps
My taste for uncommon maps is no secret. I was really satisfied with the map picks and think there was something in the pool for everyone (apart from round 5 maybe).
Players
In my eyes, it's awesome to see so many different player types. Contrary to solo, FFA offers so many more ways to shine and viable strategies. Furthermore, it's possible to outweigh bad micro or macro with FFA sense and manip. Since this community has definitely capacity for some additional players, I think we should encourage newcomers and provide useful feedback, rather than talking them down. The school of FML is rough and illiberal enough anyways.
Apart from Wreck playing so dominantly, I was most surprised by QQs', Airenikus' and Gradi's performances. It's amazing how Gradient stepped up his game all of a sudden. Better micro, better decision-making, better English and still the same tryhard.
It was (and still is) a blast to be part of all this. Have fun!
January 09, 2018, 01:34:18 pm
1
Re: The Post-Season Begins!!
lol LT. Probably one of the worst three maps that were played this season
January 11, 2018, 04:39:49 am
1
Re: S26 M98
Just wanted to post in this clusterfuck of a thread where 3 players have 0 overlap and no one seems to want to compromise.
January 12, 2018, 01:11:53 pm
Finally a good map choice for a Final.
January 26, 2018, 08:17:18 am
1
Re: GRAND FINALS
Wreck win - all know it !!! Just kill Trunkz 3 vs 1 !!!All go hit him and after say sorry -not know what u fight!))
January 27, 2018, 07:29:13 am
1
Re: S26 M99
for being the best 4 players in the league you guys are sure slow to schedule!
January 30, 2018, 04:05:10 pm